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Old Oct 03, 2006, 11:01 AM // 11:01   #81
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Meteor Shower also scatters, so everytime you get an ele in your group that uses Meteor Shower do you shout "NOOB"?
Also Breath of Fire isnt bad, if you put down meteor shower first, then breath of fire, then rhodgorts thats probably the best AOE nuke your gonna find, shower doesnt scatter until the last meteor so you will scatter a bit but what is left alive to be scattering after that isnt at all major problem.

You could use firestorm in a similar way, it has a longer duration and deals less damage but theres lots of weak skills in guildwars, if you wanted to keep only the ones that are popular then you would be left with very little.
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Old Oct 03, 2006, 11:04 AM // 11:04   #82
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it doesn't need to be removed,
what would the bodyguard cast instead? :P
also i have to ask,
is it just me or has this been moved 3 times?

Last edited by Tark Alkerk; Oct 03, 2006 at 12:02 PM // 12:02..
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Old Oct 03, 2006, 11:32 AM // 11:32   #83
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Quote:
Originally Posted by Divinus Stella
Meteor Shower also scatters, so everytime you get an ele in your group that uses Meteor Shower do you shout "NOOB"?
No, but i'll explain how scattering works and how he could cast Meteor Shower without scattering. If he however then refuses to apply that knowledge or gets bitchy. Bleh, one less party member to drag along :P
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Old Oct 03, 2006, 11:34 AM // 11:34   #84
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simple resolution: get everyone to know:

fire storm on tank = bad
fire storm on squishes = good
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Old Oct 03, 2006, 11:46 AM // 11:46   #85
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Why do people use firestorm? Meteor Storm is far better, yes it cannot be spammed in the same way but due to its knockdown effect and superior damage it reeks havoc without causing to much scatter.
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Old Oct 03, 2006, 11:48 AM // 11:48   #86
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Use Firestorm and then meteor. Then enemy just can't run out from Firestorm so easily.
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Old Oct 03, 2006, 11:50 AM // 11:50   #87
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Old Oct 03, 2006, 12:30 PM // 12:30   #88
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Remove firestorm from henchies, definitely. Give them something like Rodgort's Invocation... I can't imagine how many times I've gotten annoyed at cynn or orion using it. Hopefully in NF I'll be able to have a dual attunement henchie with NO firestorm.
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Old Oct 03, 2006, 12:50 PM // 12:50   #89
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mmmm interesting points...

@ramma77, ty for the build tip

@Amity and truth :I do play necro and mez too, but I still want to play ele and to find out the best way to do it. Do you think that the whole idea of having a fire ele as a nuker is pointless then?

Ele nuker is one of the most common builds: Is the consensus of opinion that eles shouldn't nuke/AoE? Is the AoE fire ele a defunct build? Why have it? Is it not just that people don't use their nuking intelligently and end up causing more trouble than help? I have to admit I always take meteor shower and it can produce great results if its used/timed properly...isn't that the whole point? To use the terrain and players to bodyblock and corner and time the shot to do the most damage? Conversely, I agree it can be a waste of nrg and pretty ineffective/troublesome if used wrongly.

So is the fire ele nuker redundant?

DNFTT
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Old Oct 03, 2006, 01:11 PM // 13:11   #90
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Quote:
Originally Posted by dreamhunk
Do you really think izzy or anet even cares about the elemental class?? why would they even care about fire storm!

did anyone check the armors for elemtals in nightfall it sucks when you look at all the other armors.

elemtals only good for pvp healers!

All this is nothing new!!!
You need to "learn2play". Really, don't speak of something if you are just going to spew a pile of fecal matter out of your mouth. Ever heard of Flaggers, or Flashbots, or Warders? I don't think you have. To be honest, I think you just got into a bad GvG, where your leader forced you to play Heal Party spammer, or something rediculous like that.

Elementalists are very powerful, and very versatile.
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Old Oct 03, 2006, 01:40 PM // 13:40   #91
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Well, from my point of view the traditional Fire Nuker is a very bad thing in PVE just as much as in PVP. The problem here is simply the insanely high armor and hitpoints of PVE Mobs, combined with the ridiculously long Casting and Recharge Times and don't forget about exhaustion.
It is just that in Highlevel Areas, your damage is often cut down to a third of its strength, or even less. Promising Spells have poor drawbacks that will instant cripple you when you use them. And in the end, you cast your Meteor Shower into the crowd and do 3x50 damage to everyone in the small Area of Effect. You now have however also spend 25 Energy, wasted 5 long seconds casting it, your energy bar has lost 10 maximum Energy due to exhaustion and if you've shot another AOE Spell the enemies are now running around like a chicken without a head.

In the higher level Areas, the ones where you will spent most time in anyways, the armor ignoring damage the other classes can deal is sadly superior to the damage output of a Fire Nuker. Your tank (if you brought one, most will do) will be constantly hexed. Well it is a good thing as your mesmer now can deal 126 Armor ignoring damage every 10 seconds for the cost of a mere 15 energy.
And your Necromancer will be button happy as he casts one Spiteful Spirit after another into the huge crowd, seeing 41s floating around like a firework. And as the mobs are perma hexed, that other Necromancer will be happy as well, Feasting his way through the crowd for 139 Damage and don't forget Putrid Explosion as soon as someone died for another armor ignoring AOE Shock.

See where i am going?
Though as bad as it may seem, the Fire Nuker sure does some damage. And if you've brought some of them, they can easily power through anything. This however is not because they're efficient, have good damage or something like that. It's simply raw mindless power. Even if the spells would deal 10 damage, if a multitude of Elementalists deals those 10 damage it's a force to be reckoned. That is because they're cumulative. Bringing two spiteful spirit Necromancers doesn't equal twice the damage, bringing two elementalists does.

But all in all, i'd put the Fire Echo Nuker into the same niche as your average Mending Warrior or Heal Party / Healing Breeze Monk Spammer. They're builds that can work with some luck and they've been there in GuildWars for a long time. That doesn't mean they're good, they're just common and most importantly, they're noticeable. Heavy Big Rocks falling from the sky? Woot! Damage. Jumping Healthbars? Woot! Healermonk. Mending? Uh, dunno. :P. While on the other hand you don't see the effect of spiteful spirit. You don't see someone shattering the hexes from you. You don't see the corpses explode...
It's a matter of "seeing is believing" and this is why Elementalists are often taken over a Necromancer or Mesmer. People feel alienated by those as the only way to truely know their power is to have played one.

Last edited by Amity and Truth; Oct 03, 2006 at 01:42 PM // 13:42..
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Old Oct 03, 2006, 01:50 PM // 13:50   #92
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Quote:
Originally Posted by Faer
You need to "learn2play". Really, don't speak of something if you are just going to spew a pile of fecal matter out of your mouth. Ever heard of Flaggers, or Flashbots, or Warders? I don't think you have. To be honest, I think you just got into a bad GvG, where your leader forced you to play Heal Party spammer, or something rediculous like that.

Elementalists are very powerful, and very versatile.
lol man talk about clueless

listen the fact is the elemental is not playing like they are ment to be played. That is all what they are back ground class. they are pretty much useless other a healer or some back ground class ........ flag runner..... why even have this elemental class in teh first place! maybe you should try playing an elemtal for change and then come talk to me.
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Old Oct 03, 2006, 02:11 PM // 14:11   #93
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Quote:
Originally Posted by dreamhunk
lol man talk about clueless

listen the fact is the elemental is not playing like they are ment to be played. That is all what they are back ground class. they are pretty much useless other a healer or some back ground class ........ flag runner..... why even have this elemental class in teh first place! maybe you should try playing an elemtal for change and then come talk to me.
You're the one calling the Elementalist a healbot. That doesn't exactly give the impression that you have a clue, bucko.

Who are you to say how the profession is meant to be played? In all actuality, I'm curious as to your definition of an Elementalist. By all means, explain how they are meant to be played. It should be interesting.

Elementalists aren't useless in any respect. However, feel free to try and prove me wrong.

Oh, by the way... I have played an Elementalist. It was the first profession I ever played, and I put a good few hundred hours into it. I know what I'm talking about.
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Old Oct 03, 2006, 02:16 PM // 14:16   #94
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Bitch, Moan, Groan, Whine, Whine, Whine, and Bitch some more! Holy wow people!

Just because YOU don't like a skill does NOT mean it should be removed.

Just because YOU don't know how to play an Ele or don't like playing an Ele does NOT mean they are useless.

Just because YOU think it's useless, does NOT mean a skill should be removed.

Just because YOU found a person that used the skill badly, does NOT mean the skill should be removed. Nor should you holler NOOB at the person and get all bitchy. If they are new, explain why you would PREFER them not to use something.

I don't find firestorm useless, never have. Yes it causes scatter (which occassionally is handy), unless you have the enemies penned in or so engrossed on the tank that they aren't paying attention to the spells being cast on them. I've used firestorm rather effectively in the deep. Cast meteor shower, then firestorm and then whack away with meteor and fireball while they are engrossed on the tank blocking the way. Meteor and Meteor Shower both knock them down which keeps them in the firestorm longer, causing more damage. If the tank is walling in a small space (like a doorway) then the monsters are more likely to retreat than to try and slip past the tank.

Another good use for firestorm, I've found, in the deep is when the tank is taking too much damage for the monk to keep up with. And yes, this happens, I've seen it. Might be a poorly equipped tank, might be a poorly equipped monk, either way its not really anyones fault b/c shit happens. Use firestorm to break the enemies off the tank while the Ele and Monk slowly retreat. If the enemies do slip past the tank (again I use the example of walling in a doorway) the squishies should be far enough out of the danger zone that they shouldn't be chased. This gives the monk a chance to recharge and the tank time to heal after aggro is broken and the enemies retreat.

As for henchies having firestorm....hench tanks don't hold aggro anyway so why worry about scatter from firestorm? The enemies scatter anyway!
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Old Oct 03, 2006, 03:11 PM // 15:11   #95
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Quote:
Originally Posted by O R L Y
The skill is completely useless and reaks havoc in any party, just yesterday i went monking The Deep every single group i was in (11 Total) failed because the idiot ele used firestorm breaking aggro and killing us all. Not only did the eles use firestorm they brought breath of fire! i hope they do something about AoE's or just plain remove that shit from the game.
/soUnbelievablyNotSigned

We've all been there and experience it. We all know how annoying it is when the hench or nooby ele uses FireStorm and scatters the enemies.

But because my main character is a very experience Ele himself. Im going to have to disagree completely with you.

FireStorm, like any skill, in the hands of a novice or a henchmen can be mis-used. Its not a skill that alot of highend players are going to bring with them, because its virtually useless in highend areas.

But its vital in low-end areas.

Its vital for when you first start out as an ele.

Its an elementals first experience of a high yeild attack. It helps them see whats to come. It helps them attack large numbers of foes AND scatter them, to provent overwhelming agro.

It only really becomes useless when you get your hands on meteor-shower, and other high-yield skills which DONT scatter.

Until then though, you wouldnt survive without it.

It only becomes a newsance when you have lvl17-20 characters still using it, when they really dont have an excuse anymore. By that time, they should have atleast found meteor-shower and alternatives.

To remove it completely is just daft.

Im sure their are countless skills that every profession has, which when used by a noob or a hench can do more harm then good.

Its about educating people to use their skills, not just getting rid of the skill.

But if your wanting to remove skills, purely because they scatter, then you would have to remove virtually every fire skill that factions introduced. They virtually all scatter.
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Old Oct 03, 2006, 03:17 PM // 15:17   #96
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I guess spells like firestorm should be targeted to ground spots not foes, could be an interesting skill to carry with you again.
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Old Oct 03, 2006, 03:26 PM // 15:26   #97
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It is a good skill! I use it as a defensive skill combined with Bed of coals and Star Burst. Yes they scatter but I do not die! Also it is fun to run into mobs in tight corridors. In Mission three of factions it helps out. So many targets running everywhere. If timed right when they spawn they die or run with little to no health.
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Old Oct 03, 2006, 06:11 PM // 18:11   #98
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Firestorm is a great spell so I dont see why it should be removed. Of course you do have to know when to use it properly.

I use it when I go hench only. It alows me to reposition enemy casters backwards out of casting reach so they cant target my weaker henchies while damaging them AND stopping them from casting spells at the same time.

If for some reason one or two or even a whole bunch of warriors break trough to my backlines wreaking havoc to my armor 60 team members, down goes a firestorm asuring a 10 second interuption of attacks in which I can take atleast one of them down and reposition.

And the final use, when the mob is completely stacked on top of each other on a cornor, in efect body blocking each other, I throw in a firestorm, does LOADS of damage and the only way they can go is backwards so when they agro again they have no choice but to attack the warrior hench again.

Great multifunctional spell, with a rellatively quick recharge. Really nice... when used correctly

Quote:
Originally Posted by Ebony Shadowheart

As for henchies having firestorm....hench tanks don't hold aggro anyway so why worry about scatter from firestorm? The enemies scatter anyway!
Hell yes, warrior hench do hold agro. Just depend on how well you know how to control your hench and I can tell you I am able to hold agro with hench warrior a LOT better than with most human warriors.

Last edited by martian tristar; Oct 03, 2006 at 06:18 PM // 18:18..
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Old Oct 03, 2006, 06:15 PM // 18:15   #99
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Don't hate the player, hate the game.. well in this case, don't hate the skill, hate the player's skill.. ugh that sounds lame.
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Old Oct 03, 2006, 06:16 PM // 18:16   #100
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Quote:
Originally Posted by O R L Y
The skill is completely useless and reaks havoc in any party, just yesterday i went monking The Deep every single group i was in (11 Total) failed because the idiot ele used firestorm breaking aggro and killing us all. Not only did the eles use firestorm they brought breath of fire! i hope they do something about AoE's or just plain remove that shit from the game.
Argument poorly put forward. Lacking facts and statistics. Opinions overly bias. You know I think we have a troll.
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